Lingering Injuries, part 2
Got a great response from Chris Scaturo's post on Lingering Injuries last week, so here is part 2. choice n. the opportunity or power of selecting My daughter is seven, she likes plain pizza. My boy, he’s five, firmly believes that sausage improves every meal, particularly ones with dough, cheese, and sauce. My wife, she’s <this line has been redacted>, of course, is lactose intolerant and a vegetarian. Choosing who’s going to like me on Friday nights is always fun. Me: <Rolls a 20>The Ogre’s huge club crushes you, the protruding metal spike pierces your chain mail and drives deeply into your body. Wanna you want to do? When I run games I try to let the players have some say in the storytelling process. Whenever something REALLY BAD (or sometimes just kinda bad) I allow them to invoke the shrug it off rule. Shrug it Off Once per combat (or twice if you’re nuts) you may choose to take no damage from any one attack. ...