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Showing posts with the label monsters

Cobra Dragon

Moved to my new blog here .

En5ider Monstrous Managerie: Fearsome Critters

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I am quite pleased to share with you En5ider Monstrous Managerie: Fearsome Critters . This is my first freelance gaming credit and I'm very excited about it! For those of you that don't support En5ider, I highly recommend it. Great gaming content every month for only a few dollars.

Quagmire (Living Quicksand)

Moved to my new blog HERE .

Hall of Harsh Reflections, part 2

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We finally had a chance to sit down and play again, and continued on with our Age of Worms campaign and continued with the Hall of Harsh Reflections . You can read part 1 here . Our party consists of: Lylas, level 6 drow rogue thief Third, level 5 human fighter champion Narcisso, level 6 half elf war domain cleric Dravin, level 5 human circle of the moon druid Jackson, level 6 human fire sorcerer.  A homebrew mashup of a couple origins from Enworld that I'll post later. Kargash, level 5 half orc hunter ranger. They had broken out of the prison and were exploring the Sodden Hold warehouse. A shaft filled with salt water was found, so Dravin wild shaped into a sea turtle, swimming down and finding it lead to a tunnel and a chamber beyond. The group swam down. The chamber had a single pillar, sticking out of water with ladder rungs bolted to the side. A large lever was at the top of the pillar. As Lylas quickly climbed up, a gigantic octopus began attacking the others wad...

High Priest

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Dark Creeper

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Phase Dragon

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Slaugh

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Skotos

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Dragon Magazine #162 gives us some more wealth to mine with the Skotos, a relative of the shadow.  The skotos is based off of Teiresias and the ghosts of Tartarus in Homer's Odyssey . John Henry Fuseli - Teiresias Foretells the Future to Odysseus Skotos Medium undead, neutral evil Armor Class 15 Hit Points 27 (5d8+5) Speed  40 ft. STR DEX CON INT WIS CHA 6 (-2) 14 (+2) 13 (+1) 10 (+0) 10 (+0) 8 (-1) Skills Stealth +4 (+6 in dim light or darkness) Damage Vulnerabilities radiant Damage Resistances acid, cold, fire, lightning, thunder, bludgeoning, piercing and slashing from nonmagical weapons Damage Immunities necrotic, poison Condition Immunities exhaustion, frightened, grappled, paralyzed, petified, poisoned, prone, restrained Senses darkvision 60 ft. passive Perception 10 Languages - Challenge 2 (450 XP) Amorphous. Skotos can move through a space as narrow as 1 inch wide without squeezing. ...

Amorphous Blob

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Dry Bones

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Continuing along with another skeleton variant. From Dragon #138: A classic Walt Disney cartoon featured dancing skeletons, and animated skeletons often appear in cartoon features. Such skeletons not only dance but trade heads, fall into piles of bones, and reform into skeletons again. The skeleton variation herein called dry bones is inspired by the antics of cartoon skeletons. The name “dry bones” comes from the song of the same name (“The leg bone is connected to the hip bone,” etc.). Dry Bones Medium undead, neutral evil Armor Class 13 Hit Points 32 (5d8 + 10) Speed 30 ft. STR DEX CON INT WIS CHA 10 (+0) 14 (+2) 15 (+2) 6 (-2) 8 (-1) 5 (-3) Damage Vulnerabilities bludgeoning Damage Immunities poison Condition Immunities exhaustion, poisoned Senses darkvision 60 ft., passive Perception 9 Languages understands all languages it knew in life but can’t speak Challenge 1 (200 XP) Combine. Dry bones can combine...

Bloody Bones

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October is the beginning of my favorite time of the year.  The air gets crisp.  Green gives way to oranges, reds, yellows and browns.  The rustle of leaves.  My favorite holiday, Halloween, which brings us things that go bump in the night , this month's Blog Carnival. With that I decided to jump ahead thru my collection of Dragon Magazine, to issue # 138, which brings us a crypt full of undead creatures. Bloody Bones Medium undead, neutral evil Armor Class 13 Hit Points 19 (3d8+6) Speed 30 ft. STR DEX CON INT WIS CHA 10 (+0) 14 (+2) 15 (+2) 6 (−2) 8 (−1) 5 (−3) Damage Vulnerabilities bludgeoning Damage Immunities poison Condition Immunities exhaustion, poisoned Senses darkvision 60 ft., passive Perception 9 Languages understands all languages it knew in life but can’t speak Challenge ½ (100 XP) Horrifying Visage.  Each non-undead creature within 60 feet of the bloody bones that can see i...

Finally got my Monster Manual!

I had to endure some shipping delays, caused by user error, but my 5e Monster Manual just arrived.  I had some thoughts I was going to get out today, but that will have to wait. Don't expect a review.  I'm late to the party and there are plenty of reviews out there.  I'm sure I'm going to love it.  The MM is traditionally my favorite book.  I've liked all the sneak peeks I've seen, and I've already devoured the monsters from the free Basic DM's pdf.

Creature Catalog part 8, Glasspane Horror

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Back to the Creature Catalog from Dragon Magazine #89, this time with the Glasspane Horror.  The Glasspane was later republished in the 2005 Dragon Compendium Volume 1.  I worked off of those stats since they were easier to convert. The Compendium has it listed as an aberration, but I felt that it could also be an elemental creature, so I listed it as such, since that is how I started writing it before I found that listing. Glasspane Horror Large elemental, lawful neutral (shapechanger) Armor Class 16 Hit Points 76 (8d10+32) Speed 30 ft. STR DEX CON INT WIS CHA 16 (+3) 14 (+2) 18 (+4) 11 (+0) 13 (+1) 10 (+0) Damage Resistances (whilrwind form only) bludgeoning, piercing, and slashing from nonmagical weapons Condition Immunities exhaustion, paralyzed, petrified, poisoned, unconscious Spell Immunities The glasspane horror is immune to all illusion (pattern) spells, spells with the words color or prismatic in their names, and spells wi...