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Hall of Harsh Reflections part 1

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Elves are Immortal

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On Eska, the gray elves created the hobgoblins and the wood elves created the huan'apan (dog men), to fight in the Kinslayer Wars against the dark elves.  In my lore, I've written that they did this to preserve elven life, since their numbers were so low to begin with.  Also, before the schism, the dark elves were traditionally the warrior class. Recently this has been gnawing at the back of my mind.  Were the dark elves so much more numerous to begin with?  I didn't have them creating a new race to fight for them, so what's the deal there? Then, Jens D. over at the Disoriented Ranger gave me the answer I needed (buried in an old post).   Elves are immortal ! All elves are immortal.  "Ethereal and immortal beings with only one foot in reality", the other in the Feywild.  They don't get sick, age, or die. On the other hand, they don't reproduce or advance in level, either.  To do these things, they must give up their immortality. Mos...

Saurians of Eska

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I wanted to have lizardfolk as a playable race for Eska, but I wanted them to be different.  I toyed with the idea of asabi or firenewts, but none of them really clicked.  Then I was going through Dragon Magazine #103 and there it was...towards the back, in the Ares section, the Saurians, for Star Frontiers, by Jeffrey Bouley.  I'd only ever played a few sessions of Star Frontiers back in the day, but I do remember adding these guys into my playable options. The article in Dragon listed four subraces, but I didn't see enough mechanical differences to support all four, so I chose two, the Kavak and the Talsoi. Saurian The saurians are one of the original races of Eska. For a time they lived in peace, enjoying profitable trade with nearby humans. Soon, however, the orcs became aware of the saurians and regarded them as both a threat and a challenge to be overcome. The orcs descended in waves on the unsuspecting saurians, destroying whole populations in the proc...

Hobgoblins of Eska (Nuin'ohtar or Muukuukek)

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Humans of Eska

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I would like to first give out a big thanks to everyone that reads these posts.  Looking at my blog statistics, out of my top ten viewed posts, 7 of them have come in the last two months.  I'm excited about this expanded audience.  If you like what you see, consider supporting my Patreon ! It's been pointed out to me a while back that it seems that they could very well be no humans on Eska, that it seemed very elf-centric.  That couldn't be further from the truth.  I felt that recent events (if you could call a 1000-year elf war recent), formed the core of what is going on in Eska, and that the elves story needed told first.  Actually, human mercanaries formed the bulk of most of the elvish armies.  The elves viewed human lives as more disposable than the elves, and often it was cheaper to pay for mercenary companies then to use their magic to create the hobgoblins and huan'apanonar. The history and core of Eska does revolve around elves, but their...

Village of Forest Green, by Dave Black

Found a great free resource, The Village of Forest Green by Dave Black. "In the outskirts of the Shale Mountains, bordering a great forest, lies the village of Forest Green.  The village has been many things over the years: a logging camp, a wizard’s refuge, a military outpost and now a blossoming gathering place for adventurer’s looking to plunder hidden ruins and test themselves against the dangers of the deep forest, or to seek passage through the great swamp to the peaks beyond. This module was originally created for my AD&D world of Uruth, but I have converted it for use with D&D 5 th edition rules. Inside you will find maps, plot hooks and details of the village and its major personalities so that you can use Forest Green in your own campaign." You can locate the Village of Forest Green here . n the outskirts of the Shale Mountains, bordering a great forest, lies the village of Forest Green. The village has been many things over ...

26 New Ioun Stones

Moved to my new blog here .