5e Grognard

5e Grognard

Old school ideas, new edition rules.

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Wednesday, August 20, 2014

Creature Catalog, part 2, Bohun Tree

We continue with Dragon Magazine' #89's Creature Catalog. I added the fey reference, I thought it fit.

Bohun Tree
Huge plant, neutral evil
Armor Class 15
Hit Points 85 (10d12+20)
Speed  0 ft.


STR DEX CON INT WIS CHA
18 (+4) 6 (-2) 15 (+2) 10 (+0) 10 (+0) 7 (-2)


Damage Vulnerabilities fire
Damage Resistances bludgeoning, piercing
Senses passive Perception 15
Challenge 4 ( 1,100 XP)


False Appearance.  While the tree remains motionless, it is indistinguishable from a normal tree.


Sleep Fruit.  If the fruit is cut or bruised, it exudes a vapor in a 20 ft. radius that causes magical slumber.  11d8 hit points of creatures are affected.  
Starting with the creature that has the lowest current hit points, each creature affected by this spell falls unconscious until the spell ends, the sleeper takes damage, or someone uses an action to shake or slap the sleeper awake. Subtract each creature’s hit points from the total before moving on to the creature with the next lowest hit points. A creature’s hit points must be equal to or less than the remaining total for that creature to be affected.
Victims can make a Constitution save to avoid falling asleep.  Undead and creatures immune to being charmed aren’t affected.


Poison Fruit.  The flesh of the fruit may be fatally poisonous if ingested.  Make a Constitution saving throw vs. DC 13 or suffer painful acidic reactions within the stomach which cause 2d8 points of poison damage.  Fey creatures get advantage on this saving throw.


Actions
Multiattack.  The bohun tree can fire up to 6 thorns and make up to 8 root attacks per round.


Thorn. Ranged weapon attack: +4 to hit, range 30/90 ft., one target.
Hit: 3 (1d4+1) piercing damage at range.


Root. Melee attack: +4 to hit, reach 10 ft., one target.  Hit: grappled.  If a target is grappled, thorn attacks have advantage to hit.


The bohun tree, or "tree of death," is found only in deep woodlands.  Such trees are always solitary, but are surrounded by other varieties of trees on which they feed.  They are more common in the feydark, and areas that border it.  The bohun tree, usually  brownish grey or greenish grey, can be distinguished by  its massive trunk and unique blossoms.


The bohun tree's branches usually start 10 to 12 feet above  the ground and spread out horizontally  from  the top of the trunk; on them hang thick clusters of dark red, luscious fruits. These smooth - and soft- skinned  fruits  resemble giant grapes.  The tree will deliberately  cause 1 fruit to burst every other  round if it is attacked. The vapor's odor resembles that of crushed  apples or fresh cider.


Against creatures that approach too closely, a bohun  tree directs the thorns that grow on its branches between fruit clusters. These 18- inch-long thorns are flexible, sharp, and weighted so they will fly true.  They are fired from  the tree by means of sap pressure.  A bohun tree has 30-60 thorns at any time, and can regrow 1-4 per day after some have been fired. It hurls these with deadly accuracy and force


The bohun tree has keen eyesight; hundreds of compound
eyes stud fissures in the trunk and grow amid the fruit clusters.  It uses  this eyesight to home in on  the targets of its thorn attacks and also to locate assailants that it can entrap with its roots.


The bohun tree can send roots tunneling through the ground, breaking the surface where a target is located and binding the target's arms or legs (50% chance of either).  Only one root will attach to any target.  A root is AC 11 and has 2-7 hit points (determine separately for each root)  before being severed.  This does not count towards its hit point total.  


A  bohun tree will cease combat when all of its thorns are gone or after the loss of all of its attacking roots.